-- Enhanced Char Stats Original zhTW localization by: Juha @ CWDG

local L = LibStub("AceLocale-3.0"):NewLocale("Enhanced Character Statistics", "zhTW", false)
if not L then return end

L["ADD_AP_MOD_ARMOR"] = "顯示從護甲獲得的攻擊強度 (死亡騎士, 戰士)"
L["ADD_AP_MOD_INT"] = "顯示從智力獲得的攻擊強度 (薩滿)"
L["ADD_AP_MOD_STA"] = "顯示從耐力獲得的攻擊強度 (獵人)"
L["ADD_ARMOR_MOD_INT"] = "顯示從護甲獲得的智力 (法師)"
L["ADD_CR_PARRY_MOD_STR"] = "顯示從力量獲得的招架 (死亡騎士)"
L["ADD_DODGE"] = "顯示從敏捷獲得的閃躲"
L["ADD_HEALING_MOD_AGI"] = "顯示從敏捷獲得的治療法術能量 (德魯伊)"
L["ADD_HEALING_MOD_AP"] = "顯示從攻擊強度獲得的治療法術能量 (聖騎士, 薩滿)"
L["ADD_HEALING_MOD_INT"] = "顯示從智力獲得的治療法術能量 (德魯伊, 聖騎士, 法師, 薩滿)"
L["ADD_HEALING_MOD_SPI"] = "顯示從精神獲得的治療法術能量 (德魯伊, 牧師, 術士)"
L["ADD_HEALING_MOD_STA"] = "顯示從耐力獲得的治療法術能量 (聖騎士)"
L["ADD_MANA_REG_MOD_INT"] = "顯示從智力獲得的法術恢復 (德魯伊, 薩滿)"
L["ADD_RANGED_AP_MOD_INT"] = "顯示從智力獲得的遠程攻擊強度 (獵人)"
L["ADD_SPELL_CRIT_RATING_MOD_SPI"] = "Show Spell Critical Hit gained from Spirit" -- Requires localization
L["ADD_SPELL_DMG_MOD_AP"] = "顯示從攻擊強度獲得的法術能量 (聖騎士, 薩滿)"
L["ADD_SPELL_DMG_MOD_INT"] = "顯示從智力獲得的法術能量"
L["ADD_SPELL_DMG_MOD_SPI"] = "顯示從精神獲得的法術能量 (德魯伊, 牧師, 術士)"
L["ADD_SPELL_DMG_MOD_STA"] = "顯示從耐力獲得的法術能量 (聖騎士, 術士)"
L["ARMOR_PEN"] = [=[
Armor Pen ]=] -- Requires localization
L["ARMOR_PEN_LONG"] = [=[
Armor Penetration Rating %d (Enemy armor reduced by up to %.2f%%)]=] -- Requires localization
L["GENERAL_EMPTYSPACE"] = "Add Empty Space for Stats Conversions" -- Requires localization
L["GENERAL_EMPTYSPACE_DESC"] = "Add an empty space line to seperate EnhancedCharStats conversions and the game's builtin tooltip." -- Requires localization
L["GENERAL_SHOWMELEEHIT"] = "Enables the Melee Hit Tooltip" -- Requires localization
L["GENERAL_SHOWRANGEHIT"] = "Alters the Ranged Hit Tooltip" -- Requires localization
L["GENERAL_SHOWSPELLHIT"] = "Enables the Spell Hit Tooltip" -- Requires localization
L["GENERAL_SHOWSTATS"] = "Enables the Stats Conversions" -- Requires localization
L["HIT_DEBUFF"] = "總是考慮命中減益"
L["HIT_DEBUFF_DESC"] = "總是考慮到你的目標的命中減益效果 (苦難, 小鬼, 精靈之火)"
L["HIT_HEROIC"] = "總是考慮英勇風采"
L["HIT_HEROIC_DESC"] = "總是考慮到英勇風采的增益效果"
L["INC_ARMOR"] = "提高護甲 - "
L["INC_ATTACK_POWER"] = "提高攻擊強度 "
L["INC_DODGE"] = "提高閃躲機率 "
L["INC_HEALING_POWER"] = "提高治療法術能量 "
L["INC_MANA_REGEN"] = "提高法力恢復 "
L["INC_PARRY_CHANCE"] = "提高招架機率 "
L["INC_RANGED_POWER"] = "提高遠程攻擊強度 "
L["INC_REPLENISH"] = "Increases Replenish by " -- Requires localization
L["INC_SPELL_CRIT"] = "Increases Spell Critical Hit by " -- Requires localization
L["INC_SPELL_POWER"] = "提高法術能量 "
L["REPLENISH"] = " 每5秒恢復法力"
L["REPLENISH_INT_DESC"] = "Show how much your Intellect increases mana regained from Replenishment" -- Requires localization
L["REPLENISH_REGEN_DESC"] = "Show Mana Regen per 5 seconds given by the Replenishment buff" -- Requires localization
L["Show"] = "Show" -- Requires localization
L["Show Armor"] = "顯示護甲"
L["SHOW_ARMORPEN"] = "Show Armor Penetration" -- Requires localization
L["SHOW_ARMORPEN_DESC"] = "Show Armor Penetration in the Melee hit tooltip." -- Requires localization
L["SHOW_ARMORPEN_LONG_DESC"] = "Show Armor Penetration in a more Verbose way, like the default UI shows it." -- Requires localization
L["Show Attack Power"] = "顯示攻擊強度"
L["Show Dodge"] = "顯示閃躲"
L["Show Healing"] = "顯示治療"
L["Show Mana Regen"] = "顯示法力恢復"
L["Show Parry"] = "顯示招架"
L["Show Ranged Attack Power"] = "顯示遠程攻擊強度"
L["Show Replenish"] = "Show Replenish" -- Requires localization
L["Show Spell Critical"] = "Show Spell Critical" -- Requires localization
L["SHOW_SPELLHIT_DESC"] = "顯示 ECS 動態法術命中提示訊息"
L["SHOW_SPELLPEN"] = "顯示法術穿透力"
L["SHOW_SPELLPEN_DESC"] = "在法術命中提示中顯示法術穿透力。 (僅作用於 ECS 動態提示訊息)"
L["SHOW_SPELLPEN_LONG_DESC"] = "Show Spell Penetration in a more Verbose way, like the default UI shows it." -- Requires localization
L["Show Spellpower"] = "顯示法術能量"
L["SHOW_STATS_DESC"] = "顯示角色面板的狀態轉換提示訊息。"
L["SHOW_VERBOSE"] = "Verbose" -- Requires localization
L["SPELL_PEN"] = [=[
法術穿透力 ]=]
L["SPELL_PEN_LONG"] = [=[
Spell Penetration %d (Reduces enemy resistances by %d)]=] -- Requires localization
L["SP_HIT"] = "法術命中選項"
L["SP_HIT_DESC"] = "選擇關於 ECS 的自訂法術命中提示訊息。"
L["STATS"] = "狀態選項"
L["STATS_DESC"] = "選擇關於顯示在角色面板中被 ECS 轉換的提示訊息。"
